Hello I have been using Vray for quite some time now, i work in 3ds max and i do mainly enviroments (for non real time (game) use - not really low poly).So far i was always setting my lights (lighting the scene) while using standard Vray renderer (adv) not the real time - RT.I always set up a light, made a regular render…
WIP scene im working atm in unreal . this scene is inspired by the mass effect universe and it pretty much is my first scene in UDK however i will be finishing/populating this before GDC ... any thoughts i need all the help i can get..
Good work, and it's nice to see that you're keeping your poly-count in check, which seems to be rare among students. The lighting seems to be the biggest problem here. You really should take the time and think of all the places you could squeeze new lights, and look at other scifi scenes for ideas. You may even have to…
Hello, I've been working in this scene for the past 3 weeks. I wanted to improve my skills of creating vegetation. Besides that, I also wanted to texture the entire scene with my own materials I created with Substance designer. I would love to hear some constructive criticism on my work, like things I could do better or…
Hello! This is my first time making a low poly hand-painted environment scene, based on Sedeptra's concept art. Just blocked out the scene and still working on the details and textures. Here is the reference image and the blocked out scene. Any thoughts and suggestions?:)…
There are some great modular elements here! You will definitely be able to make an awesome scene with everything you've made. The night scene is bothering me a little, because it doesn't really resemble night lighting from the moon. The light coming from the windows should provide a glow from the outside of the frames, and…
Hello everyone! I would like to show off my recent UDK scene for some critiques and comments about my latest work. First, a little bit of history. Recently (around august) I decided to plunge deeper into my passion of game asset creation after being redirected to this site friends and seeing some of the marvelous work this…
Hello all! Sorta first time user. I am working on a environment scene ( ref pic for example will be attached ) and I’m having some major issue with lighting. I made a default scene from the start ( with the chairs ) and I altered the skybox to a night time, but my real question is: for my scene, if I want the main lighting…
Is this supposed to be a miniature scene? Because the shallow DOF is creating that impression. Many people put shallow DOF into their scene because it looks 'cool' without really understanding or appreciating the photographic consequences of such an action on the viewer's perception of the work. There are tons of forest…
Hey there, we are looking for an animator who can create animations for a cinematic scene / intro scene within the next 7 days. It's needed to animate a cat and a hamster in front of one placed camera. The animated scene should be around 10 seconds long. Contact: christoph.fricke@rawvengeance.com Best regards, Christoph…