So, finally i managed to find the original artist behind this concept !! his alias name is Torture_Device !! and here is his deviant page http://torture-device.deviantart.com/gallery/?offset=48 I really wanna give the credit to him for this artwork.
There are no
words to describe how happy and proud we are! The Latest Huge Claw Demo Reel is
here. Click to watch now!https://www.youtube.com/watch?v=Icpqu9Id6E4&t=48s
Dobbler It took 48 hours (6 eight-hour days) to make s-400 model, including searching for references. And I really forgot to turn on smoothing on rear bed :)
Is there a place in one of the config directories to define which photoshop path it tries to use on launching. Seems to default to CS2 and crashes with a Error 48, but I want it to launch CS5 instead
There are 100 ways to love a cat. 100 loving ways. Way 48! Throw it in a wheelie bin. 100 loving ways. [ame] http://www.youtube.com/watch?v=87p53rAD7Sk[/ame]
dude.. if our days were 48 hours long, i'd still not have enough time to model all the shit i'd like to. and the list keeps getting longer and longer..
Less potatoes have been found for those games I'm guessing. The bar is a representation of how many hours have been played in that game. One CPU is added for every 48 hours of playtime. Every potato found for that game MULTIPLIES the number.
It went well! My random theme was 'construction' and my element was 'ninjas'. I think the game I made turned out decent enough for a 48 hour scramble,but boy did I make some ugly art and even uglier code!