Selling my adobe cs 6 student master collection and my quixel ddo license. the ddo license isn't legacy and is the current one. the ddo license will go for 25 us dollars while i haven't figured a price on the master collection student version, please post in the thread offers and i will consider. i want to sell these…
Im looking for a talented creature artist to make a next gen quality model for a personal project im working on using UE3. This model will be a boss creature, and should range from 25-40k Triangles with a 4-8k texture resolution. I need someone with experience working within a realistic style, a strong attention to detail,…
Hi everyone! My name is Robert, I'm 25 and i moved to Berlin last year to study Game art. The last years i was learning a lot on my own and did concept art for different (mostly hobby-) projects. So I'll be posting a lot of 2D stuff in here as well I work very hard to become a environment artist. Learned quite a lot from…
Wow, been really busy celebrate my birthday and stuff (Yey! I´m 25). but managed to squeeze in a lowpoly between the parties. the lowpoly was a pain in the ass but finally done, time for unwrap, and realizing I have to change everything because baking errors =P wanted to give personal feedback to everyone but there are…
I've started the (very) Rough Block-in of the hero character. This is about 6-7 hours of work over the past 2 days. I'm going to completely redo all the mechanical parts but I'm using this as muh guide for proportion and silhouette purposes. Going through the Valley of the Suck right now, but confident it will turn out how…
throwing in my guesstimates from when I finished school in 2010 (Ai in Orange County)... GAD class of about 25 or so. I'd say maybe 7-10 of those people got jobs within a year of graduating. Of those 10, only about half went on to work at "big/AAA" studios. The rest got stuck in VFX houses, doing free indie work, or doing…
I totally agree, that is why I said there needs to be a different approach for an indie game that originally start at say 5-10 dollars with a 2-3 hour game play time. Steam definitively needs to address that. Maybe start tracking something like game progress beyond time, and alter the refund policy to state 25% of game…
I did it like so(this is for one light only, but not hard to change for more): float4 Blinn( pixelIn input ) : COLOR { input.lightDir = normalize( input.lightDir ); input.viewDir = normalize( input.viewDir ); input.normal = normalize( input.normal ); float dotNormalLightDir = dot ( input.lightDir, input.normal ); float…
Sad to hear it Paskie, he's looking cool. Keep workin on him. @Tvidotto. Sponsors sounds cool. I bought a set in the store also to give away this month... I can send to you or just send to winner myself. Markovnikov, it's looking pretty good, cool to see it in game.I think I have the final color done, gonna check in game…
SUP GUYS! New commented gameplay video showing the fighting system in depth: [ame] https://www.youtube.com/watch?v=1216wNCyle4[/ame] Check out at around 25 minutes for more world map gameplay! Them visuals almost looks photorealists sometimes thanks to that magnificent God rays from the sun! Heres another amazing video…