UV on hi res mesh is not necessary at all in typical baking scenario but could be helpful in some special cases IMO. When your model is a mess of ropes , small details like rows of bolts next to each other or hordian knot of pipes etc. So in such case it might be more time efficient to bake object space normal map on hi…
it has a lot of money pumped into it because billionaires see it as the next big step to freeing themselves from the need of labor, so they are in an arms race to develop it fast to get try and form a monopoly on it. if you know anything about history it goes like this: whoever gets advantage in new market first, wins. the…