Currently I'm making an animation rig for a merfolk character but I'm having trouble with getting the tail fin to flow with the IK Sine Curve I made for the torso and tail. For the tail fin I'm using nHair to help simulate how fish fins would flop and flow with the rest of the tail. Currently I keyed an offset for the Sine…
Update: - I fixed up the roof, the side boards on the house, and the size of the deck. I also created a few props (boxes, tires) and did some re-sizing to the assets textures made in the past (trees, plants rocks). - My goal is to fit this whole scene on to 1 x 2048x2048. I've still got plenty of space on my map, which…
http://www.hostrocket.com/ - What I've used for the past 3 years. http://www.swirldot.com/ - A friends hosting, been around for a while and pretty cheap. http://www.mjzhosting.net/ - Haven't had experince with them but my friend uses them and says their good. Oh and hosting on your own computer is not a good idea unless…
rocking the intuous 3 9x12... yes, the one with the excellent buttons and scrolly thing on the sides personally i recommend trying as many different sizes of tablets as you can so that you don't drop money on a tablet that's too big for you. which is to say that there have been many people at companies who have found that…
Instanced layers or modifier layers would be awesome. Especially if stacked with more modifiers (e.g. taking one layer and instancing it then throwing modifers on it to invert it and tweak the contrast so it could be used as an alpha mask, etc...). Canvas overdraw/tiling. The option to draw off one edge of the canvas and…
giant water slide ramp [ame] http://www.youtube.com/watch?v=64w8SHd9LEY[/ame] UPDATE: This is indeed fake and was a paid for viral video by Microsoft to promote Office, more specifically Microsoft Office Project 2007, which was what the website that is home to this video is supposed to show was used in order to plan the…
Hi everyone. I’ve been developing video games for several years and I have solid experience with C++, C#, and Java. I regularly work with Unity and Godot, and I’ve also gone as far as building my own custom game engines. While I feel completely at home on the programming side, I’m aware that my artistic skills are not at…
I have started designing the skin for the gun, made an additional texture pass and tested some renders of how the final images can look like: Ronin artwork made by a friend of mine, I just projected it on to the side of the gun. I am basing the colors and rest of the design on this artwork. In the image above of the gun…
Hello, marvelous work on this site. Very nice to be here. I wanted to share with you some progress on a few images for my professional portfolio. Different states of completion. I hope you enjoy it. Silhouetts.
Well, you have quite lot of (great) work there dude and "but do you think i have too much work to have all those large banner thumbs?" I can only answer "only time will tell" hehe..Or maybe you can alter the size of those thumbs maybe shrink the horizontal size so you can have some space to describe a bit about that…