The only way I know is to set it up through kismet. http://www.hourences.com/book/tutorialsue3cutscene.htm When you've got the matinee widow open and have key framed a camera you can click on that key on the time line and your perspective viewport should be switched to the camera's view for that key. If I remember…
Man polycount can be so weird sometimes, I know it's just to keep arguments down, but we get so many threads where: thread is about problem X, which is almost always related to the unsolvable Y BUT please don't talk about Y because of flames Which then means we'll never have a reasonable approach to solving problem X
On my screen it's hard to make out the details of the stone faces and the temple entrance with the flames. Perhaps brighten the contrast up in that area. Is the character a part of that environment? She isn't lit the same as the background behind her. Not sure what your environment is planned to be but maybe add some trees…
Don't defend the evil because you are working at UBI right now. If you are well informed (i doubt it now), they made public the pc specs a week ago, or days. So don't piss me off with such liquid/vague comments just for flaming. I remember you are a mod. Come on... be objetive. Ubisoft have sold smoke, pure hype.
Hey there, I went back to this now after some busy weeks in school. Just added a few things, like a flame thrower mode at the bottom. Stuff that still needs fixing: - Handle/Grip. - Overall flatness. - More details, such as fire mode switch, maybe more holes, screws etc. - Scope. + Whatever crits I get here! Thanks! (:
thanks for reminding me of natron's existence! added to the toolchest. and yes, it has a grouping feature in the context menu. as for the OP: i think you just have to choose between a layers or node-based approach. the only blend between those i have ever dealt with is (autodesk) flame's action module. and i think that…
nice looks super sweet i cant wait to see the final animation. I think my only suggestion would be for the pyro. Since he is a flame user why not have him do like salsa or something latin, you like latin fire. (i dont know anything about dancing though, but i love it so far)
yeah definitely needs a detail pass of little lights and windows, I cant tell the scale of this thing and those giant flames out the back make me think its quite small too. heres some good reference for the little lights :)…
I improved my first flame Pugna set concept, should I add a ward and weapon? Also tried modelling Razor head B.. not so sure. I think my modelling skills are improving(????) but I still miss important parts of the design sometimes which Id have to go back and edit if I wanted to take this further
Finally, been waiting for something like this to come along. Always love the Disney stuff, too bad I didn't work on these i would have loved it congrats to those that did, I hate you. ;) And shit at the end you see Wreck-it Ralph... Grrr! Edit: Didn't want to flame them for the Sky-landers thing...I thought that was a…