Wake, thanks for advice, I will try to incorporate all that next time. Really appreciated. An AA-tank am trying to to design at the moment, just a WIP. "reactive armour" and some kind of mechanical grip (bit thundertank). And some sketch pad stuff I wont be using. Forgive no scanner.
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The Pet Store Introduction Hi, here I am creating my project titled The Pet Store, which is game based off of motor skills, and providing a kooky environmental twist. This game has been well plotted out, and filled with rhythm of my debt to this industry. This game will be a 3D Mobile, Gyroscope movement game. The game…
Thanks dudes :P Colours are pretty much in place now, just need to get the details like the nails, scratches and so on, down.. @Skrucey: we already have a tank for the Germans, the Panzerkampfwagen Ausf. III http://i36.tinypic.com/2uqlocx.jpg We also have a sherman for the British. ^_^
late and quick sketch to nail down an idea... brain dump/ref. list: furnace rust/brushed fire damage crane/claw pipes/cables/chains sewers/leaks/oil scrap metal (sparks ?) recycling tank tracks/old tires Thanks and good luck everyone!
Here are some wire frame shots of the tank to give you all an idea as to where I am modeling skill wise: It took approx. 72 hours to build everything (barring a few botched attempts which would tack on maybe 6 hours or so). And a wire of the Beetle:
Okay thanks, makes sense now. And I will take that advice into account next time I work on a project. Here are some images of the tank, any thing you could quickly tell me to change? Need to bake and texture by the 4th. Changes which will make baking results good ect...
Thanks Nostradamus! Some great reference in that link...so good I have to rework the gas tank! I'll track down that movie too;) B NOTE: On further examination these are images from WWII, of Japanese flame throwers...while good reference I think the flamethrowers of WWI were different.