Are you ready to create some of the most recognized environments in nextgen video gaming? Do you want to be a part of one of the most popular video game franchises in history? If you are up for the challenge then we want to speak with you!! We are searching for a FULLTIME Sr. 3D Environment Artist to create game…
I’m trying to write a script to override the material on a Redshift proxy. I can’t access the proxy material from the proxy rollout. I’m stuck at this point — any help would be appreciated. attach script here: macroScript RS_Proxy_Overdrive category:"Hihead" toolTip:"RS_Proxy_Overdrive" ButtonText:"RS_Proxy_Overdrive"
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Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
You were the one who just recommended me to goto the conceptart.org meetings, otherwise I'd be happy to work with you bouncing game art back and forth. Personally I'd like to meet other local polycounters and have our own Washington state gatherings on occasion. As for the whole school thing, I can understand the…
Hi guys, We're sharing a demo video
of our Post Nuclear Warzone City, a set of game-ready assets built for quick
use and easy customization. We had a lot of fun putting this one together,
especially making sure it runs smoothly in-game without heavy tweaks. https://www.youtube.com/watch?v=0IWiRPwejwI Here's some…
Spiffy, I'm a recent grad in the metro detroit area. I'm actually about a half hour-forty five minutes away from Royal Oak. I've gone to a few of the IGDA meet ups here when I was home. I do some modeling, but I've started to really grow into liking to texture assets. I'm mostly working part time at a local pharmacy.…
I'm working on an indie game on my spare time. Just a zombie killing game, very arcade with stylized looking art. Anyway, here are some sculpts I did to set the tone for the zombies:
Thanks! I dont personally agree that the art direction is not clear but i can see that some people might experience it like that if they dont know exactly the premise of the game. We did lack a Art Director so it could have contributed a bit to things not being super focused. It was set in a post apocalyptic future where…
I thought about designing a setting belonging to a faction of eco-technological Buddhists. "A floating city on a lake, woven together by canals, cultivated gardens and biotechnological temples in its surroundings. It is a place that blends antiquity with the future, commerce with harmonious coexistence with nature" Full…
Ok busy wrapping up this project, had given up the ghost trying to follow my brief I'd initially penned when Brawl2 kicked off back in May. Anyway so just in the last three wks decided to pivot across making a 3D concept....well sort of, that seems like currently it's predominately morphed into something else entirely but…