ok, from comments under this video "DDO Painter: Color ID Primer pt.2" https://www.youtube.com/watch?v=45YCkPmTXnU I got this reply by Quixel: "Yes! In the /swatches folder you will find both an FBX containing all material swatches, and a Ps swatch file :) " The thread is solved! :)
Actually you want to switch the texture sampler from bilinear to point filtered to get blockiness - and you want to KEEP the mip maps, and bias them down to the lower levels. (Mip maps contain the smaller textures, without them it would be all sharp & sparkly - too next gen for you :) )
Now that's seriously good stuff, Madwish. I wish there was some kind of entry on the wiki containing rules of thumb for environment artists. The kind of thing everybody has in mind when working on environments, but aren't written down anywhere. Yeah most of these boil down to art fundamentals, but it would be a good…
You can find images of "used knives" on google. They will very often contain natural reproductions of wear and tear on metal. If you need more tips on how to texture in PBR, you can refer to this tutorial [ame="https://www.youtube.com/watch?v=ScM9kt_B5as"]www.youtube.com/watch?v=ScM9kt_B5as[/ame]
There is always cgtuts http://cg.tutsplus.com/ that contains a huge collection of tutorials. Maybe the new polycount wiki can adopt a similar approach / design. But this is definitely not a one man job! EricChadwick you are doing a great job man.....if you need help when the new wiki starts, I will be happy to help
i would suggest you look into and learn about game and environment art as well. There is way to many designers out there with absolutely no concept of what makes stuff looks good or what works with their own "perfect" designs. 20 randomly placed containers on a bump in the terrain is NOT an alp village with untouchable…
Looking great. One thing is that the boxes are too perfect, maybe beat um up a tiny bit? the one that has the container on it seems to be holding it well and it looks a bit heavy, maybe have it sinking in a bit? I mean those are some minor things but either way it's great so far.
At this conference, Zwebbie got very drunk off of some cake that contained alcohol and had the Autodesk logo tattood on his ass. True story! edit: render, I'm not from Amsterdam, I'm merely someone who lives here as is often treated as if I'm from Atlantis (or other mythic country).
these aren't fans. I'd prefer DLC but whatever, if it's enough new content to justify a purchase then it's day 1 from me. my biggest gripe is if we dont have all the content accessible from one hub. I'd like to join an L4D server and have it contain ALL the maps and characters.
Tried doing a search for "Unreal Tournament 3" and was greeted by this: "The search term you specified (3) is under the minimum word length (4) and therefore will not be found. Please make this term longer. If this term contains a wildcard, please make this term more specific." I could have sworn that was okay before?