zzzz.. figuring which one I wanna do: Gonna pick one that plays to my design strengths: Omni Knight Chaos Knight Dragon Knight Centaur Warrunner maybe Riki? Even though he has like 6 sets already in the shop, I'm heavily leaning towards Omni Knight.
Hi All I remember a while back someone posted a video tutorial showing how to get a model from ZBrush to Max, possibly to be used to create a normal map. Can anyone remember this video? I have search the forums but can't find it. Any help would be highly appreciated. Kind Regards,
Important Note: This is an alternative version of this freelance request, phrased very differently. Our goal is the same, but we realized it might be easier to make new models from scratch than to decimate, retopo, and re-rig existing models. Only one of these two jobs will be funded. Brief Description I would like to…
Hey is there anyway i can get model animations, cant compile the new vmdl files, and I need Lanaya animations for to make new animations, Any help or suggessions?
Hey guys, I got a couple of extra keys from some gtx purchases a while back for the Deluxe edition of SCB. Anyone that wants one, if anyone's interested, just drop a line in the thread. First come first serve. :thumbup:
Hi everyone i have just started marmoset and i want to know what can be better way to render cloth and skin in editor,i imported a character and its skin become lite in editor and cloths looks like plastic.
just saw the previews for this game and it looks pretty damn sweet, you can play online, and you can move while shooting now, taser looks line a fun weapon to play with as well, anyone else picking this up www.capcom.com/reof2
Hi! I had a moment to look at the car. Assuming you don't want to do many further edits and are set on baking, I would would mainly optimize UV space to get as much out of the texture as possible. Offset and stack UVs of mirrored and repeated parts (I believe you're already doing this). Reduce size in UVs of areas that are…