Just realized you have been given Mod status, Jeremie. Good move on PC's part. So... I have been following this primary very closely and tried to do some proper vetting/research before coming to a conclusion on some of the candidates, especially Trump. I have found out that Trump has actually been very consistent on the…
so was the contest closed early... well anyways, heres my submission. The Paragorn IV mining station on the moon of Augustus has been nonoperational for a few years now. The Liandri location scout in the sector took full advantage and purchased the location knowing that it would be a great addition for the tournament. My…
Sorry if this has been posted already. Useful console commands http://forums.steampowered.com/forums/showthread.php?t=1371124 and...this looks cool!..FPS alien swarm.. They just need a dark sky box in there really. http://www.youtube.com/watch?v=nsvBrW_I3gM&feature=player_embedded#!
The Art of Rigging has gotten very good recomendations: http://www.cgtoolkit.com/book1.htm Also Rigging and Skinning are 2 separate things regardless of DCC App. Skinning is binding the mesh data to the skeletal structure via whatever weighting process your app uses. Rigging is the creation of a control structure for the…
I really dig expresso. You can give files suffixes, resize, sharpen, blur, pack multiple groups as seperate channels. http://www.polycount.com/forum/showthread.php?t=137932
I love fantasy and medieval genre myself :D I'd say pick whatever cool design you find on the net and start working on those. A quick pinterest search I found these charming pieces. https://www.pinterest.com/pin/13721973836637182/ https://www.pinterest.com/pin/562527809677351463/…
Oh!...in addition, another excellent online tutorial library is Gumroad: http://polycount.com/discussion/137585/gumroad-tutorials-list Plus if you've thoughts about a future specialisation somewhere down the track, then accordingly as a 3D Hardsurface Modeller myself I'll shamelessly plug Tor Frick's extremely useful GM…
Some schools are great, but at the end of the day you're gonna have to learn most of it yourself if you really want to move ahead. There are plenty of sites that offer varied training in different subjects like the ones Grev posted. Also remember that youtube is great for this, there are a lot of artists that will post…
Something like this? http://www.polycount.com/forum/showthread.php?p=1370426 Driver and some other peeps use this technique, there are a few threads in Pimp, but you first need to create the shader for it.