I've been iterating on this design for a while and finally tried to make it in 3D. I'm trying to imitate the art style of Final Fantasy 12 and the Playstation 2, but I'm struggling to make it look authentic. Feedback very much appreciated.
In the latest iteration of the piece, the near eye is drawn as if it's viewed head on. I would definitely check some reference to get the correct perspective on the eyes.
Another one on the zimmerit, added some damange to it and added a shell hit, also worked a bit on the side skirts, will iterate on it some more tomorrow
it's an HP resolution thing, too few subd iterations on the grip I guess it'll probably be fine with actual materials applied but if not I'll rebake it