ya, good stuff, confusing interface, and too much text up front. Always assume that I (your viewer) is a complete idiot with a short attention span, dump me in your gallery, and make it easy to figure out.
A bit too bumpy on the sides but ok I guess if you want to look more like the real thing look for some ref like this Note to mods I am not fan of the new interface where all the lovely buttons go ?
That's not true at all from what I remember. I'd say at least half the cutscenes in Dishonored aren't interactive, including almost all of the ones that Corvo is directly involved in. Normally the only times the player remains in control are when someone is talking to the player in passing and only says one line (usually…
Hello all o/ I've been modelling with 3ds max for the moment but i'm really interested in trying out Zbrush and i was wondering how long it took to get a hold on the interface and the tools and also if anybody knows of any good tutorials to learn the basics :)
Try using a free app like DAZ for figure reference. Looks like you are using zBrush. Use the transparent interface with zBrush on top and DAZ underneath with one of the Genesis figures as a guid for your proportions.
Hello all! Building the LAST puzzle ! Working on the User Interface is not an easy thing, so the simpler the better. We'll see with playtests if it runs smoothly. Ui is in french right now, the translation will come early 2019! ;)
Bump on the slide normal thief issue. I try "Run Script" on it and no windows or additional interface seems to popup on it. Running 3D Studio Max 2014 [EDIT]: Problem solved in another post Thanks to Tobbo!
Once you have your maps plugged in, the interface has a couple more options. Make sure to check the Show Advanced Settings checkbox. The work resolution drop down is there now as well as other options.
You could move them manually in the Layer menu, but you would have to repeat that for Spec, Gloss, and Height. And I'm not sure if that will update or break something in the dDo interface, perhaps it recognizes the change if you refresh it.
thanks, unfortunately I tried that already, it only seems to affect the main window and not pop-up windows.. infact when you try that on the uv window it turns the uv window into the entire main interface :S