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Re: Instanced objects light bake
Reply by
HAWK12HT
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Mar 2016
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Technical Talk
Interesting, Only downside in this might be too many textures (lightbakes) per object. Will give it a shot. Thank you.
Re: Why Modo?
Reply by
Rev
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Aug 2015
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Home
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General Discussion
Great modeler, animation still needs work especially compared to something like Maya or even Blender or Lightwave.
3 results
Re: the THRONE ROOM -- Final Submissions
Reply by
Xolotl
·
Mar 2015
·
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
THRONE ROOM Fireflies Kingdom Xolotl Member: Roberto Sámano A. Programs Used: Lightwave 3D, ZBrush, Photoshop
2 results
Re: Futuristic scifi building [CryEngine3]
Reply by
Alberto Rdrgz
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Oct 2011
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3D Art Showcase & Critiques
I have to start messing around in this engine... the texturing looks super intuitive. Does the engine use lightmaps?
Re: Quixel SUITE | Suggestions
Reply by
Adions
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Oct 2014
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Quixel Megascans
I wonder how can I import an external baked lightmap in ddo. Is it possible? If not it would be nice to support it.
2 results
Re: Wrong UV imported in UDK
Reply by
passerby
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Sep 2012
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Unreal Engine
use the model viewer in udk to check out all the UV channels, and set which one is used for lightmaps
2 results
Re: UDK Anoying Normal Map Seam Doesn't Make Any Sense.
Reply by
jocose
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Aug 2010
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Technical Talk
Thanks for posting the link, but I'm not using any lightmapping. This is all just dynamic lights right now.
4 results
Re: Hand-painted Wells
Reply by
Helba
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Nov 2011
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Featured Artwork
Plaese import this in unity\marmoset\udk and give shot with real-time AO or baked Lightmap+AO :)
7 results
Re: One mesh modeling or combine mesh and attach it simply
Reply by
phenix3d
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Nov 2015
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Technical Talk
But i'v read that there is many porblem with unwarap and also with the baking of the lightmap if there is many geometry crossing eatch other
Re: Modo 801
Reply by
Bug
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Apr 2014
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General Discussion
Guys finally Nodal Shading has come, time to jump out of 3dsmax and Lightwave alltogether ? YES !
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