Yes, I think so too. :) It's just so hard to break out of the habit of using sketched lines. I have a lot of brushwork to practice! ___________________ Working on my ivy vines today for my scene. I'm carrying on with November's noob challenge, but it's going kind of slow as I'm doing several digital tutors courses at the…
Thank you! I had about 4 or 5 attempts at this material before I got the rock generation looking decent. The distance node was my instinct at first, but I realized that I couldn't control the form of my rocks at all. Eventually I moved to an approach making bubbly forms that have some definition to them with the Tile…
what annoys me more about this misuse is the ugly, clumsy text/net/cock abbreviation it has spawned : "ur". As in "Get Ur Freak On". Hardly trips off the tongue, does it. Urgh freak on? people confusing "you're" with "your" seems to have also mixed up "U R" (you are) with "yr" (your ... as coined by Sonic Youth way back…
Wow, thanks alot guys. I'm glad you like it, made those many hours worth it :) ! Kennyties: Yeah the cart is pretty big now that I look at it, also you are right - the pillars come up straight through the planks, they have textured 'holes' but they don't read from anywhere but right next to them. Coots7: .... damn it…
Going on a little bit of a side rant here : I think a lot of people are slowly going to wake up to the fact that infinite subscription plans (that do not offer any "renting towards owning" option) are pretty much a scam. I sincerely believe that they got popular because of how young and naive the user base is - but now…
my design notes so far: -Shapes are fundamentally unbalanced (very horizontal or vertical) and have a lot of movement. LoL doesn't use circles in its environment, with important exceptions of the main gameplay landmarks: turrets, inhibitors, and outlines of the creep dens. Then, the only circle shape is in the outline of…
now the photo overlay is even more visible :D the wood i like, but the metal rust overlay is scaled to high, imo. and i don't know why its so briiiiiiiiiiiight. one thing i learned in the past. with just overlaying photo textures and don't invest more detail work, you're not gonna get far :) the idea behind it to speed up…
Sorry for the late reply, work has been kind of crazy. Thanks for the kind words as well. Rick - Yes the subtle variation is sort of a dirt layer. It's a mixture of dirt and also a water stain pattern I made by warping a star burst pattern and then running it through a splatter node. Masking out the edges was a combination…
Very cool stuff man! there are a few things thought that i think would hep the scene immensely -you need to push your materials alot of them seem flat and lack definition, for example the rocks could be soo much better! i love the detail done on the inner ring by the fire,but where is the color variation, the dirt the…