Holla! Its true I am a cannibal, well I mean we really have no way of telling whats actually in pepperoni right? Thank you for the enthusiastic responses! I spent some time this weekend practicing rendering with the general.. which I need practice with.. still got to polish up that model and finish. I also did a paint over…
Like the overall quad topology mesh detailing in your hard surface models, a few areas I'd prefer to see additional support geometry but then only further practice and/or tackling objects with increasing complexity will in my opinion tend to hone workflow familiarity. We've also a dedicated long running sub-division…
The composition is good in this one, theme is interesting also, but i think it could be better than good. I think you're rushing to call it done and as a result you're missing out on doing something really great. I dont know what is your end goal with these bite sized exercises but i doubt it helps you learn in any way. If…
I think your expectations are way too high. Your shotgun model is decent, the texturing could use some work as it was pointed out, but overall its very far from being horrible. Weve seen much wore and I'm sure you too. So if you feel like its not good enough, well, practice more and eventually it will reach the level that…
Could be a couple of reasons: - There are tons of potential employees trying to get into a limited number of positions. New employees are willing to work for a lower wage to get their feet into the industry. - When potential employees are constantly being told that it's a super competitive industry, they are less willing…
I think people heard "this movie uses a lot of practical effects" and misunderstood that to mean "this movie doesn't use much CG". Obviously that's not the case, it uses a ton of CG. What does set it apart and really make some of the visuals work IMO is that it does use way, way more practical effects than your average…
@Mr. Moose I would suggest not going to such high resolution that early in the sculpt. Always have reference on hand. http://clz.deviantart.com/art/Different-Angles-of-a-Skull-370926521 Lastly, I wouldn't worry about other brushes. For practicing and getting used to Zbrush you can get a lot done with Move, Smooth,…
@Brian "Panda" Choi I haven't made a game ready asset at all so I wanted to give it a go at it on a smaller object. I should of been more clear and said I'm practicing making a game ready asset my fault. I wanted to get some practice with the quad draw tool because I wanted to learn how to use it. I honestly though of…
I'd recommend drawing on top of a photo, the minimal lines you think you would need to define the form. Then try modeling using those lines. And examine others' models that seem to have good flow. It takes time to learn how to perceive and create good edge flow. As you practice and improve, you'll be able to create good…
Hello guys, Long time no see, today I'm digging this thread up. It's been 3 months I didn't practice anything on Zbrush :( . Yes it's sad, I was so lazy until recently I decided to come back and practice more on anatomy. When I look back at this thread I'm so happy that I've been improved something on my own. But all top…