Serpent looks good, the texture could use a little variation thought, maybe it's the sterile lighting but the colours seem a little lifeless. A little dirt or damage perhaps?
your scene looks quite dope :) Nice textures and lighting - all works well. ...maybe some small rubble on the floor to support the visuals of damaged ceiling ;)
great mech love those smoke launchers, dont know about those hoses at the back, they are cool but, also they are quite exposed, to damage, but love it so far
Started a new art dump in a new personal thread http://polycount.com/discussion/161353/rayphs-somewhat-damaged-art-dump#latest here is a little teaser :)
I wish I could make something that cool. It was based of a small sketch that a friend of mine did during a mod, I rediscovered it and incorperedted some damage to it
This is looking awesome. Really like the armor, the detail is fantastic! I'm sure it will only get better if/when you break up the edges with some damage :D
A lot of studios are around but not located in London. They are all generally commutable however. Splash Damage are also in London, as are the three MS studios I mentioned along with Konami :)
The first thing that comes to mind is where is the fire/flame damage at the muzzle end? Also, can you render it in a less even lighting environment? Like Unreal?