3dCoat would be the best for this, NDO2 was/is very slow (on a Quad Core Xeon 3.6). Sculptris has this ability, but so unstable...haven't used it for some time so maybe it is fixed?. I guess I should mention I only tried the first Beta of NDO2 so maybe the performance issues have been dealt with.
so did a quick search, couldn't find anything useful here, but does anyone know of a free streaming app that lets you play spotify on your 360? been using tVersity but you need pro I think to run spotify *unless I'm doing it wrong* I looked at jamcast, but its not free either.
Ok I returneth to revive this thread once more!! This time i think im going to call this done whatever that means. Its mostly because I'm wanting to move on to other projects. http://bonebrew22.artstation.com/portfolio/shrapnel-artesia-rising 360 Turnaround I made a J.J Abrams turnaround cause lense flairs.
I like it! I like the idea, though, of viewing from the outside in. Mainly because then we could view the contribution from a full 360 degrees. So you could do up/down snap (hitting UP goes up a floor exactly, DOWN goes down exactly) and panning left/right is more analog.
Hey guys thanks for all the feedback. I hope this small update ticks some boxes with the fence. I've created another two models to break up the modularity in the scene. I'm going to using Dirt Decals later. Tri Count from left to right : 272 Tri's , 266 Tris , 216 Tris :) In game shot:
Xbox 360 Wii DS PC Work usually goes to more than one platform. Working with our own internal tech, and currently two other hi-powered engines. >>Best applicant will have 2d, Texture and 3d skill sets<< >>Both organic, structural, and mechanical abilities<< Our teams are small and very talented
1672 triangles, going for representing it as faithfully as possible, rather than optimising too far. I figure it's still Wii/360/PS3 spec. UV'd to allow for added accesories. Anybody have any good ideas for how I should texture it? I'm thinking ODST/Zombie/something else, but I'd appreciate anybodies ideas.
how about a 360° view (a ball with cuts where the water is) and the water part animated (few frames) and only the fish and some other things are animated (for this you also would need a plane to calculate where the fish is transparent (under water) and visible (over water) with somme splash, so the noone sees the switch to…
Awesome game Arsh, though you guys need to also make it for the 360! As I don't want to spend anymore money on another system:( But if your going to play hardball, then I guess I might have to buy one:P Looking forward to some of the work you did on this one, post when you can! Spark
Funny... The whole thing about McGuyver/improvisation-based gameplay reminds me of Square's "The Incredible Machine" which is in my top5 list of fav games ever... and which brings back what to what Thermidor says about the golden 386 age. Okay go to go, still have a few TIM puzzles to solve