Got around to making a quick how i did my gems, all credit to the marmo video linked. ^Non facets , then a KA Facets example version at the end, watch both, 1st has music. (did it to learn gems, facets you probably don't need 2nd reflections so you can do the viewer with it.)
The contest is now over and the winners will be announced on June 1st! Thank you to all of you who participated, we received over 1200 entries, which is pretty incredible (and hard to sort through for the jury). Good luck to everyone! You can head over to Sketchfab to browse through hundreds of custom MAT characters in the…
ah ffs JJO. Z'dam its looking quite nice, are you doing all hard surfacing in ZBrush or are you doing some essentials in max/maya 1st? And whats with the guys hands? You may find it more rewarding to spend more time on a nicer/cleaner/accurate base mesh to start off with, for the body at least.
Hi guys! This is my 1st time participating, always been a lurker. I'm impressed by everyone's quality and speed! I chose this shield (3rd row, 2nd col) so I could use it for my portfolio. Currently this is the base in Max, will retopo it after I'm done with high-poly. Any crits meanwhile will be highly appreciated :)
Hey there!, quick update started exploration of this.. I decided to do the Dragonslayer Jarvan idea This was the initial idea.. then I like the narrative of 9 so explored that some more I also liked some of the poses from the 1st sheet so going to revisit that again and see if I can incorporate some those with this…
okay i have another 3DsMax rigging question - I have rigged a model, duplicated it and then posed both in slightly different poses. I have then gone and changed the textures in the originally posed mesh. So my question is, is there any way to move the 1st mesh with all the different textures to the 2nd rig with the…
1. more vacation 2. check out blender 3. build up the llc company (already check, starts jan 1st yay) 4. be a reliable force for our artists 5. work on airborn 6. set up our portfolio and website, businesscards and shit some of these might exclude each other tho :x
Hey Chris, When you say it's moving in the +Y direction, is it doing so within the actual particle system (via a module in Cascade like initial location)? Or are you animating it in the world through Matinee? If it's the 1st, I'd recommend going into your velocity module and checking the option for "In World Space". See if…
Rhinokey's one of my best pals. For the longterm, use as little panels as possible. In the unicorn comic, the first two panels could be dropped with the text of the 1st being pasted into the upper left of the 3rd panel. Same joke less work. Also, 4th & 5th panel aren't necessary for the same joke due to the final punchline…
Thank you Linkov, that really does help. I'm thinking of this being in a 1st person sort of game, with a big emphasis on textures. Now that I think of that, it's not so hard to decide what texture size to go with xD And that is true gsokol, haha. I could always shrink it down! 1024 it is: Uploaded with ImageShack.us…