Hm....another 337 :) I think there is still space to improve this weapon. The Top Picatinny Rail is wrong. Just have a detailed look at a picatinny rail. Also your Normalmap is not clean enough. Look @ the bottom of the Magazine for example. The Magazine is a Tapco AK Magazine. Google it for better reference. But i think…
For the sun reflection you need something in between the examples you showed. It should fade away. Lots of good examples here https://www.google.gr/search?q=sun+reflection+water&safe=off&client=ms-android-huawei&prmd=ivn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwio_72gocrWAhUEVxQKHTIlAqcQ_AUIESgB&biw=360&bih=524
Oh great with this technology Madonna will be around forever -.- Dustinbrown, i doubt it's possible to have starwars tech, but these are pretty cool: [ame=" https://www.youtube.com/watch?v=_-joRBvI0po"]360° Holographic Display - Prototype By Sony - YouTube[/ame]…
Started on a Natures Prophet set a long time ago and it burned me out because I didn't have solid enough ideas for some of the items. Going to scratch it and learn to cut my losses faster. I still plan on finishing only the beard. This is the WIP: Any feedback appreciated verily much so. Currently at 369 tris.
ZacD, are you sure about that? All the rigs I've used 3DS Max and what not (other than my own) have ATI cards. The Xbox 360 has an ATI GPU. ATI are no longer Nvidia's bitches. Their cards are perfectly fine and at the moment there's a lot more innovation going on at ATI than there is at Nvidia as far as I can tell.
The thing that stood out for me was the quality of the 360 turnaround videos. 720p is good but 1080p is better. Let them really see the tiny details of your work in those turnarounds so that they can appreciate your work as well as review and critique it. Good Models though, keep up the good work and good luck with your…
You know what I'd like to see? A 0 to 360 degree slider for bend (and/or possibly a floatFieldGrp). I wrote my own primitive degree bend script so I could get nice 90 degree bends without having to figure out what 1/4 pi is. bend1.curvature would be $sliderValue / 3.14159
Not sure if its any help, but here are a bunch of tutorials I've made (Not trying to shamelessly self plug, these are actually kind of old...): http://www.3dtotal.com/index_tutorial_detailed.php?id=1276#.TyW-LFz2Yg0 http://www.3dtotal.com/index_tutorial_detailed.php?id=397#.TyW-Dlz2Yg0…
Oh, hell yeah I've been in love with that game ever since I heard about it. Just looks so... Wonderful. Starbreeze is a great studio. Enclave, Riddick...two of my favorite xbox games.(second only to phantom dust) This looks like it could be my favorite 360 game possibly ( A position currently held by Lost Planet)
Have it, and only stopped playing it because not enough people were playing it. I don't really see anything interesting in there as I don't really care about Steam achievements, and I've never used Steam to play it before... ...you know what would be good? Games for Windows Live integration and the ability to play people…