Another quick-ish update. I had some issues with getting the expressions to load from DNA into unreal and I think it's because the file I was working on got a bit corrupted or something? Basically, when I loaded my head DNA into the Metahuman Creator, it did not load the updated expressions. They looked fine in maya, but…
Having really a hard time getting the picture readable and nice to look at. Because of the top down view, I am a bit limited to get depth in the scene. Any help and tips are really recommended! I canceled the tree on the right, because it became way to noisy, but I do like really the colors :) I also want to place some fog…
went to see this last night. Went in with higher hopes than i should have, because i did enjoy the book for the most part. Was really let down, just felt rushed, lots of detail shifted around to push the story along which killed the mystery of the characters. Wasn't happy they replaced the cut boy with billy, and he didn't…
really? how? Photoshop is tied in so deep into everybodies workflows, worldwide, indie or big fish production houses, thinking a new tool can just take it out of the equation is going to fail. What makes mudbox, 3dcoat or the older deeppaint3d so powerful is that they incorporate Photoshop into their pipeline. No clue…
looks all a bit random, maybe you can elaborate a bit more what ebears world is. I noticed this online: http://ebearsworld.blogspot.com/2009/01/ebears-weapon-concepts.html seems not to be the most recent entry. I would expect more this kind of concept quality and not the first drafts because they basicly do not even…
I felt like it went by too quick too. But I feel like they are really gonna mess up the captives and make us hunger for revenge. I felt bad for sawyer the most. He's like a freakn monkey in a cage, trying to get that fish biscut was humiliating. Jack is getting more interesting. We saw some of his darkside in his…
Sweet baby jesus, just found this while I was out troll fishing. So you mean to say that realism can't be achieved, or achieved in a pleasant manner? Ever heard of mental ray or vray? Or any ambient lighting system for that matter? I'm sure the cgi industry as a whole would be thrilled with your verdict on artistic and…
All I'm really aiming for is this hallway, and so pretty much everything in that shot is everything that I've made so far. I'm going for something quick that I can toss together and still look nice, I know it's not the most exciting of environments, but I need to do something manageable, rather than aiming far too high and…
Those weird gradients happen when you have soft normals when you go to bake. Sometimes you can fix it by splitting edges, though that's a whole 'nother kettle of fish. Take a look in the normal mapping thread in technical talk for more info about it. If you're just interested in using this as a portfolio piece, you could…
i absolutely hate the graphics. you've somehow managed to combine both of the worst trends in game graphics; cel-shading and pathetic coloring. if you wanted to be different from the rest of the games these days then you should have made the game have color. anyway i was interested in this game because of the El-Fish sort…