I get the impression that you seem to think that senior/junior titles are all about skill level (good/bad). But thats not always true. It is more about experience and not the type of experience that you normally get sitting by yourself in a room working on portfolio pieces. A junior may be able to do the same quality of…
This is my year of hardcore improvement as an artist. I'm going to break it down into monthly chunks and dedicate all of my spare art time to a specific discipline. So far it breaks down like this: Dec 2012 - Digital drawing/painting Jan 2013 - High poly modeling in Modo Feb 2013 - ZBrush sculpting (not sure WHAT exactly,…
Just got it setup, was disappointed at first with the positional tracking then realized my usb port was fuuked and the camera wasnt working. A lot better once i got that fixed. The higher res is def better than what i remember from the couple times i was able to try out the dk1. Alec, i've heard similar things already…
No Even though both is programming, I see little overlap between game-dev and tool programming topics. It's like mashing VFX and environment art together - you use the same app / language, but you do different things with different approaches, and you wouldn't design a tool like you design a game (or vice versa) except…
@Eric Chadwick Thanks for your reply. Should I look into another game engine than Unity? It's just means learning a whole new interface which is time consuming. I only know Unity and Unreal. I also most likely would design 2D games before I plunged into 3D. In another forum I posted to, someone said it'd be futile as the…