The edge of the damage effect of the norm I will do some weaker processing. As for the roughness of marble, I have not thought of a good way to modify.
Probably the opening mechanism's collision detector is broken, the drive thinks there's something in the way and it has to reverse direction so it won't damage anything.
It looks like a box that has rust textures thrown on. There is no wear and tear because it looks like everything has been applied evenly. The whole point of substance is to be able to control material damage and orchestrate it till it tells a story.
thanks ^^ I wanted it to look really dirty, but not very destroyed/damaged. I figured that since it's the KING's garbage... it would be like the best garbage haha