About the reviews... I usually trust Gamespot. It gave doom3 an 8.6 rating which is a nice number. Although it would have gotten much less in my rating (6.3 anybody?), but I wasn't expecting 9.* because it was iD. GTA:SA like pak said, not my game but when it comes to the pc, I'll have a bash at it.. My mate was…
One glance was all I needed. Stray strands of obsidian hair clung to her face in the humid air that only an Ionian summer could produce. Flawless sapphires encased in pristine pearls glistened in the torchlight as she watched the performance unfold. A figure of ravishing beauty to even the most particular of connoisseurs,…
Hey, thanks. Beveling [chamfering] edges is kind of hard to work with in Maya since it doesn't have a modifier stack like Max does, especially if I need to remove them or modify them down the road. Once I'm 100% satisfied with the HP parts my last stage will be to go back and bevel corners. I probably should have…
Hey guys, sorry for the long time without any updates, been pretty busy lately. So here you go, these are the latest changes on the carpaint shader (model hasnt been updated yet ) Will post some shots of the mat later as well I just added some minor things like fresnel based AO effects and (finally! ) a normalmap for the…
Sorry for the late update. After 3 weeks of restarting from scratch almost 20 times (plus sculpting random things) I finally got this. Still some errors such as pecs not stretching enough, strange form on the right deltoid and abs being too long, but I'll move on to the next assignment and come back to it with fresher eyes…
@marq4porsche: thanks for the paintover mate! I have updated the lighting etc and attached some new screengrabs below. Thanks again for the crits! @HP: thanks man! regarding the textures is it that there are too many details or that the spec/diffuse details are too dense? @Iciban: Thanks again for looking dude! Tkae a look…
Make sure to keep yourself busy, and at least 'working' part-time on your skills. I got to be that way when I got laid off from where I worked at last (not a game co). I figured, well at least I'll have more time to work on my portfolio. After a few months of staying up late, waking up even later, I knew that nothing was…
Ok I am really sorry I havn't said anything as of late but latly the whole world converged to stop me from this. -Maya breaksdown -I have SOLs to study for -broke my pinky -accidently killed my teachers hamster (my sisters fault) -just got my first job and theve consumed my weekends as well as my soul -girl troubles -and…
Hey, thanks Toph! I definitely didn't get a chance to see this before I continued since I've been a hermit lately trying to catch up in school, but I'll definitely give my sculpt those additions. For now just showing off some long due process shots. If you'd just like to view the model and ignore the rest of this post, you…
i wish i could use more hotkeys as this is the kind of modelling I feel I am pretty decent at. The only problem is I hate using any automated process, like swift loop and so on as if they mess up it can be ages until you notice the mistake and by that time too late. I always find that they work most of the time but fixing…