Hi Everyone, I want to share my dodgy public restroom tiles with you! Maybe there are better ways to accomplish what I have here. Its a work in progress https://dl.dropboxusercontent.com/u/19304324/Forum_Share/tile_floor.sbs
thank you, Avanthera. Thanks for the feedback! To sum up, are you saying that I need to keep the lights out of the darks and leave details to the lights or darks, but not both? I'm having a hard time getting my head around all of this. I bought Scott Robertson's new book,…
In between photo studies I think it's good to just study anatomy in general; that way you should have an easier time knowing how to place the stuff from the photos. Check this stuff out, I think you'll find it useful: http://www.alexhays.com/loomis/Loomis%20Figure%20Draw.pdf…
Since there's a lot of real time GI talk in this thread, From the UE4 forums. https://forums.unrealengine.com/showthread.php?2421-Global-Illumination-alternatives&p=193884&viewfull=1#post193884
Finished another weapon, a club for Bristleback. Concept by NFWar and additional help by Godzy. http://steamcommunity.com/sharedfiles/filedetails/?id=193027669
The sunk cost fallacy is real, but it refers to an unwillingness to abandon production on something because of past investment, so it doesn't quite describe this situation. What you're talking about with existing tools is capital that you already have. It's not still in production, the production cycle for it is already…