Yea...but George Lucas wanted to sell more Toys. Empire was by far the best one. Goraaz, "We had an outline and George changed everything in it," Kurtz said. “Instead of bittersweet and poignant he wanted a euphoric ending with everybody happy. The original idea was that they would recover [the kidnapped] Han Solo in the…
Hey there! Since last post, I made quite a few new tutorials. Let's start with game design related videos. Movement Analysis - Ori and the Blind Forest Movement in platform Games Game Engines Collision checks on a grid Exploring grid-based movement Simple Collisions in 2d Games And well, I also have some 2d game art (even…
Thanks for all the awesome feedback guys! I started addressing some of the mentioned things, but it still a bit rough around the edges. I lost my object position variation on the foliage after upgrading to 4.7 All the foliage is treated as one actor so it only has on position so i need to solve that another way :) I…
thanks for all the kind words, I probably won't get to work on this until the weekend again. The week is usually too crazy to do fun projects. I agree the fog starts to abruptly and the distance stuff doesn't look quite right yet, although I'm not sure what to do. The mountains are modeled and I have some forest…
Good start for someone new to udk. I'm no pro myself but here are a few ideas. 1) Are these going to be ruins? Have they been there for hundreds of years? If so I would recommend taking a look at something like this. http://cghub.com/files/Image/004001-005000/4855/691_realsize.jpg Make sure the objects know each other.…
I can give you few suggestions : House in a tree -> I would frame the house with darks and probably lighten the sun rays , its overall too bright for a forest scene foreground dark , background dark frame the house in the middle -> like a stage spotlight Sod house village -> I would remove this one , composition is all…
Thanks happybell. The concept is from a series of characters from the mind of Melissa Manwill. There isn't a lot of backstory on the two human characters other than the concept of "players" from the Candy Land board game. I picture him as a character who was disjointed from his world into fantasy land. Think Dorthy in the…
You got a nice start to the foreground and obviously the background will be the volcano but what are you planning on doing for the in-between levels of depth. I would recommend to do something to the mid area to help give this scene something unique. Right now it is kinda boring. What is the story you are trying to convey…
Well, I can't remember the link but I can explain what to do. Go to the "badlands" on the south-eastern area of the map (if you go to your map and move the cursor over it you'll see an area called "Back O Beyond". In that area are too spots that look like horeshoes. Go there around midnight and just walk around that area…
I had a slug whistle right past my ear in the woods while hunting deer, and I never found the perp or I would have jammed his rifle up south -> north into his throat. Probably the most embarassing near-death experience was playing with my new bow and arrow set, shooting one straight up into the air and getting nailed on…