Hi shrapnel, I don't think you need a double knee in this character. This is useful in humanoid characters to represent kneecap and it helps preserve volume. But to me this spider can easily go without while it gives you additional work. Yeap Maya actually doesn't have bones but joints. I migrated from 3ds max and at the…
Not to throw a spanner in your learning progress as this is all valuable and vital info to digest, but you can save yourself a lot of hassle with the older 'hacky' method of baking by moving to a synced(averaged vert) baking workflow. Because your baker (XN) and destination engine (UE) both use the same tangent basis…
Hey guys, thanks again for the ridiculous amount of motivation you give us with your constructive feedback! About the fresnel: I took the model to Marmoset yesterday and played around with lighting and fresnel a bit, but with moderate success so far. We'll see if I can get it to work. @re.wind: Thanks! You would shure be…
Really interesting thoughts, you know exactly what I'm talking about :) . Yeah this just reaffirms to me that drawing is a good skill to have, especially observational drawing. I think in general I also just need to practice learning anatomy more by looking at reference of humans, and possibly tracing at first, then going…
As someone who actually has a say in the hiring of our 3-D artists I'll throw in my two cents. You'll always be overlooked if your not willing to risk almost everything to follow your passions and peruse this career. Almost all the professional artists I know that have made it their career have a personal passion for their…
Thanks I think I need to do something simpler. My last environment project I did basic modeling in max then zbrush and final in udk but this has so many small parts I need a small enviro project for now something I could finish in a couple of days like others have said its better to get alot of projects in your portfolio…
doing some more work on the statics for the hallway. the hallways materials are basically: - 2mx2m floor that is white ceramic floor (3x3) - 2mx1m wooden panel -2mx2m concrete wall (maybe with wallpaper peeling off) I could also create some corner broken alpha cards to break up some of the repeating corners. here is what I…
@Xendance Thanks for that exposure tip! I liked that first iteration too but it didn´t have interesting shadows and it lacked diffuse lighting a lot in some places. @krystalcampioni I´m trying to go with semi realisic style. Taking some freedom with things but still try to keep materials and proportions right. Those seams…
I can agree with all this from personal experience, I wasn't thinking about this. The most recent one I can think of is playing saints row 3 co-op with my friend. We were happily playing the game when I suggested "hey I wonder what cheats there are!" and so we did that had tons of fun for about 2 hours and never played the…
What engine are you using? Most of them offer multi-materials so making a section of wall with a window included shouldn't be an issue. Saves messing around with many meshes (like my current project which has even the window frames separated from the glass, it's just an all round headache that I'm going to revisit and…