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Re: Transport vehicle
Reply by
Snefer
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Aug 2015
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3D Art Showcase & Critiques
Jonas, yeah, I go through the material setup and decals in the tutorial : )
Re: Old Caribbean Fort - UE4 Map
Reply by
Sharur
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Dec 2016
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3D Art Showcase & Critiques
Agree. You need to break that texture up. With decals or with vertex painting.
Re: gun
Reply by
Brian "Panda" Choi
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Dec 2014
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3D Art Showcase & Critiques
I lol'd. This is why decal systems were invented for game engines.
Re: [CE3 ]Kingdom of Deliverence Village House Workflow
Reply by
.Wiki
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Feb 2014
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General Discussion
Looks like they only placed some decals above the tiled textures.
5 results
Re: Low Res Environment
Reply by
ScoobyDoofus
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Jan 2007
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3D Art Showcase & Critiques
Decal textures could be used to create quasi unique wear & details.
3 results
Re: WIP:Starcraft II
Reply by
Cojax
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Apr 2009
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3D Art Showcase & Critiques
Maybe add a simple dirt/grim decal to hide those mirrors?
Re: [WIP] Seaside Medieval Castle
Reply by
wirrexx
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Jun 2020
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3D Art Showcase & Critiques
he could always use decals later and foliage to cover it up.
Re: Monthly Noob Challenge 7 (Join in!)
Reply by
LANKUS MAXIMUS
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Jun 2013
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3D Art Showcase & Critiques
Indeed. It's gonna be a very Cloth and Decal-heavy month for us all...
10 results
Re: Military Container
Reply by
Magihat
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Sep 2015
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3D Art Showcase & Critiques
Maybe add some decals to break from the monotony of green plastic?
2 results
Re: Deus Ex inspired street environment [UDK]
Reply by
cholden
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Mar 2011
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3D Art Showcase & Critiques
I'd love to see a big, huge stain decal on the side of that building.
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