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Re: THRONE ROOM - Duke of the Golden Age - tooparalysed/ricemanu
Reply by
tooparalyzed
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Feb 2015
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Allegorithmic's 'the THRONE ROOM'
Hey guys, here is a more defined version of our blockout. Still figuring out how to arrange the furniture.
Re: Sketchbook: BioFrost
Reply by
biofrost
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Jan 2012
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Digital Sketchbooks
wip blockout of a new scene I'm starting on while finishing up the DeusEx one. Based loosely on this photo
2 results
Re: Sketchbook: DeusExMatteo
Reply by
DeusExMatteo
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Oct 2009
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Digital Sketchbooks
Did a concept for a assignment tomorrow. Blockout in Maya with day light rig and rendered with mental ray Finished piece
Re: Voxelus Improvement Tread
Reply by
Voxelus
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Nov 2019
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3D Art Showcase & Critiques
Day 10 After several unsuccessful attempts, I synchronized my blockout with the references
Re: Cloud services for 3d modelling tools
Reply by
throttlekitty
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Aug 2018
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Technical Talk
Personally I'd love something like this for basic level design and the blockout phase in modeling.
Re: WIP - Z1000sx
Reply by
AlexCatMasterSupreme
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Sep 2014
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3D Art Showcase & Critiques
Apply a grey material, this is hurting my eyes. Blockout looks good so far.
Re: [UNITY] Last of Us inspired Street Environment
Reply by
Jack M.
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May 2016
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3D Art Showcase & Critiques
Love The Last of Us and the blockout's looking pretty good so far. Keep it up!
3 results
Re: [WIP] Lamp Seller - Entry for Artstation Challenge
Reply by
Johnnynapalmsc
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Apr 2017
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3D Art Showcase & Critiques
Just a little update on some of the hard-surface assets : ) No detail yet, just blockouts
Re: Throne Rome - In the Court of the Crimson King - Rusk1e
Reply by
Rusk1e
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Jan 2015
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Allegorithmic's 'the THRONE ROOM'
Finishing the blockout and first pass at lighting to see where I need light sources
Re: PETROL/BLOOD - Muzz
Reply by
Muzzoid
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Jun 2014
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Blockout Numbero Uno done, think I'm going to actually make both bikes.
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