What AtticusMars said is right. You don't really need sculpting if your focus is in environment art. Low poly modeling and tillable texturing is where you wanna focus. Learn Substance Designer. They offer a free license now for students.
Hey Callum. If you have any hair card questions, feel free to ask! Good idea to take a break and sculpt for fun, you don't wanna get burnt out. His shoulder and back anatomy look a little whacky
@Beard3D Bandit Thanks man! Yea I love Designer b/c you can make changes so quickly and easily, iteration time is insanely fast. Not so true with sculpting though! But both methods are insanely powerful :)
Made a concept for a small character to practice sculpting in Zbrush, since I've just recently started to learn the program. I'll update here as I get more content. Critique is always welcome, so please feel free to comment. =)
This my take on Vakryie from Thor Ragnarok. So far I finished the highpoly sculpting ofr her. I will retop the model, create hair and render in UE4. This is personal work so I work on it as I get some free time:
Hey guys, Im standing now infront of a decision and I really dont know what I should do. I would really appreciate your input. I dont really know which program I should focus on. (and more) Im 22 now and I started early in 3D with Sketchup, and later Cinema 4D and was the best in School kind of, but we never learned for…
I know it's been a good while since I last updated this thread. Things have been insanely busy for us at Monochrome, and that is a good thing! GDC was an absolute blast! Lots of very positive feedback and had the pleasure of meeting a few fellow Polycounters at our GDC Play booth! (rev_el, Cholden, felipefrango to name a…
i have been using the cintiq since the first release 6 years ago? 7 ? hell if i know. For me its a must, I cannot go back to tablet, and ive tried. Like i said many times on polycount. I use my 21 cintiq everyday, I paint and sculpt with it. Its cake, i do agree that the first edition cintiq would get scratches on it after…
Since not much actual feedback has been given, heres my opinion: 1) Arms are too short 2) Torso is too wide 3) Neck is too long 4) Legs are too short 5) Dat ass is too big 6) I would highly recommend putting some sort of thigh gap in there simply for the sake of easier sculpting. 6) 7) Palm to finger ratio is also wrong in…
I have remodeled all of my finished items at least three times before finally feeling satisfied, like the toilet. I remade the bowl and seat, the bowl now has better topology for sculpting and the seat has more edgeloops. I also feel satisfied with the "giraffe floaty" model, but anticipate it will be difficult to make the…