nFusion Interactive is seeking a CONCEPT ARTIST for a multi-platform NextGen title with a major publisher. Applicant should be a creative and organized individual with a positive attitude able to create images that will inspire others. Should possess the classic "hand skills" of the traditional artist to generate high…
Hello Fellow Artist, For this challege I am going to renovate, repurpose a give building. At this moment, I dont have much as I dont have the model yet. once I have the model I will be able to sketch/ block out what i am going to do. Please keep supporting with your valuable feedbacks. Here is a link to the contest…
Visually, this looks awesome! Those levels are gorgeous. But, I'm wondering, and I'm not trying to be a dick here, but what makes this game stand out from unreal tournament? Story and gameplay look identical. Even the N logo looks like the unreal logo rotated 180 degrees. I know that comes across as a dick comment, and im…
[size=+2]IMPORTANT INFO[/size] Location map: https://maps.google.ca/maps?hl=en&client=opera&channel=suggest&q=1356+Sainte-Catherine+Street+West++Montreal,+QC&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.&bpcl=39314241&biw=1680&bih=966&um=1&ie=UTF-8&sa=N&tab=wl Sorry guys I've got it all confused it's not the one on Berri Uqam. It's the…
I think this is a subject that doesn't happen alot but because it happens it really sticks out. I know I give crit on anything I see, sometimes its nit-picking, but then I think if someone points something out that maybe doesnt need changing, it may highlight something next to it that everyone has missed etc. I think the…
Few things bring hardware to their knees like semi-transparent sorting. You might be able to use alpha test (on or off no partial transparency) and stack a few. Left: Alpha Sort. Very hard to calculate, the more you stack the worse it gets. What % of this pixel is transparent? Wait there's another transparent texture... oh…
I doubt anyone does a gamma correction to the curve. SpecularValue = (pow(saturate(dot(Normal,HalfAngle))),SpecularPower) * SpecularColour and that's it. Find the amount the surface would reflect the light source (N dot HA), raise that to some power (either a shander const or a map controlled value) - this shrinks the…
It was my mistake, I should of triangulated or quadrangulated the model from the start. I don't know why yet, but Mudbox is just easier for me to use atm. Perhaps I will pick up and learn to use Xnormals when I get better. Anyway, now that I know to not have N-gons. I decided to start a new model. I produced something cool…
Im positive Im not the best qualified person to explain this, but I also come from an arch-viz background (AKA Fake 3d ;) ) so maybe I can help... What I have been doing is to model everything using edit poly (often on top of renderable splines) and then I slap a Turbosmooth modifier on top of everything. Then I add…
It was a long time ag- Nuts, wrong script. *ahem* The other night, I had a small interview session with Missing-String - the mod we all know and love. In a none gay way. Honest. :whistle: Here's the transcript of the interview, which releases vital information about the plot, the main character and a few other things we're…