@Dks13632725 :D :D :D @ThomHeaj Thanks for the continued interest man! It's very encouraging. @FreneticPonies ;) @"mats effect" Thank you. I think I'll have to revisit the lighting and FX in my newest shot, it has lost a little. Many thanks for the great response friends.
ok, i actually remade one of my older pieces recently, so its a really good comparison :D old: new: ah, back when 20k polys was high poly to me :D modelling on 2gb of ram and a pentium D back in 2011. christ.
One thing have always puzzled me. How people do LODs with those Sub-D models with gazillion extra support edge loops and regular quads ? I understand for offline rendering where sub-d is the lowest LOD but what about games?