The 2nd set of textures I worked on for the upcoming game 'Moonray'. These follow a much more experimental, psychedelic route. Great fun! Created in Substance Designer, rendered in Marmoset Toolbag. Hope you enjoy! Artstation: https://www.artstation.com/artwork/q9Q92D
A massive art dump from the team at Gearbox. In case you missed it, the artists over at Gearbox have consolidated they're individual art dumps into one giant megathread. On top of that, they're answering questions about their process and technique, don't miss it.
I'm working on a Nightmare model for Jedi Academy. The UV mapping is almost finished. I had someone else map the torso. Here's what I have. Tell me what you think. The shots are from different stages of the progress.
Hi guysCover the Hydralisk & Zeratul by us Sculpting & render : ZbrushComposite : photoshopI hope you will enjoy and comment so I can improve it. Thanks u very much ;)
Hey everybody! I made a portfolio a long time ago and you guys helped me make a new and better one. Although I don't plan to make any changes on my latest portfolio, I want to know what you think of it. Check it out here: http://ivan-kazuya.wix.com/home