Dunno if the actual article has been posted yet, but here's Mike Fitch's article on that http://www.pixelrage.org/news/Michael-Fitch-talks-about-%60Death-Of-Iron-Lore%60-6096.html And here's a similar one from World of Goo http://arstechnica.com/gaming/news/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90.ars The…
got to level 19 last night as a soldier, got the team upgrades! fucking awesome stuff. tihs game is so much fun :) Great job dudes. and also, i gotta say 'FUCK YA' for the Nick Cage quote the NPCs spit at ya: "I'll take pleasure in gutin' in you................. boy."
What makes him a douche isn't that he disagrees with me, but that he pretends to know anything at all about what is going on in the game industry, which he obviously doesn't anymore. Lets see, is Hollywood more innovative than the games industry? Obviously not. Are the dynamics of making and selling games going to stay the…
Then I wouldn't suggest a 17" That would be a PITA to carry around all day at school. You get better deals with the ATI cards and DX11 support. However you dont get the CUDA support of Nvidia. Here are some ideas (and you dont have to buy here, just examples). If you swallow the pill of ATI:…
:) sorry that's what I meant to write, SW to Max. Yeah, I've used npower before, but still had some cleanup to do. I was just interested in hearing a company's approach.
There was a dr talking about this on NPR the other day - apparently after sitting for long periods, a LOT of people (both genders) will not even realise they're crossing their legs, and switching the cross around and stuff. It's a natural body reaction to when your sacrum/lower back gets too tight, it helps release it and…
I think that's pretty common knowledge Rick. The thing is, that it's only comparitively recently that the American SUV market has started to fade, and that's not really due to environmental concerns so much as gas prices of course. Unfortunately, GM's lack of foresight will bite them in the behind, since (according to NPR…
JK: Well, at one point some NPC tells him that he doesn't look like a robot at all. The concept looks interesting but your model doesn't quite look like it yet. Especially the gloves are a big ommission and he looks more slender in the concept. Makes me wonder about Misery and Balrog (what are they, anyway?).
Here was an interesting recent interview with Miller and Rodriguez on NPR: http://www.npr.org/templates/story/story.php?storyId=4585635 and yeah Ror, Owens accent was painful!
Impressive work systmh If you make some ennemies,NPC with such quality you have a commercial pro quality game in the hands. I hope to see ingame screens and why not a little demo in Ogre3D forums (NeoAxis uses Ogre3D) How many people work with you ? lone wolf game ? Just a remark in wireframe picture i see you have…