Yeah there are some major downfalls to this game. Many of them. But hey it's a title shipped and I made some cool stuff. Water under the bridge. and yeah...big layoffs at Midway Chicago.
I like Modo Indie on Steam. The Interface and Workflow are the most important part for me. Polystein Kit and MOP Booleans Kit as Addons. It has a Unreal Bridge (UE4-5). Strong for Hard Surface and Kitbashing, less for sculpting but you can use it for smaller parts.
It's nice to see the variation in the designs, seems your bridging two cultures? Pretty clean and efficient model with a good uv to boot. Cant wait to see your texture.
You should be able to bridge that gap with one click in border mode. You'll have to do cleanup after so the solution offered is probably the least confusing option
Eyeballs look too big and the bridge of his nose too thin (or possibly too defined). The top of his head (cranium?) needs to be wider. Good start though.