I noticed you're using WP for your site. May I offer you a suggestion for an alternative theme? http://themeforest.net/item/fullscene-portfolio-photography-wp-theme/1617432 It's simple, and puts your work front and centre. For your current site: - There is to much white colour, and it's over powering on the eyes. - Take…
1. Can you post an screenshot showing your material settings? 2. The PBR shaders in Toolbag and Substance are fairly similar but not exactly the same. Some variance is to be expected. However, looking at your render here it appears that the difference is mostly due to the lighting you've set up in Toolbag, rather than any…
been thinking really hard for the past couple of days about what i'm going to do for this little one...been getting a bit frustrated and a little burnt out..but thankfully people on these forums spark your creative juices and keep you motivated... i've been looking at some other peoples work here on the forums and checking…
Mini Tutorial: * Apply a Unwrap UVW modifier. (Make sure the channel is set to 1), save your layout as UV1 * Apply a second Unwrap UVW modifier on top (technically you could do it all in one modifier but I've hit too much bugginess switching channels.) * Change the channel to 2, click Edit * In the Editor window go to Face…
Then you're stuck in the past and wasting your time Basically, web standards didn't exist when these browsers were released, so as devlopers we shouldn't feel committed to support what is a very low percentage of viewers, who see the whole internet broken anyhow. Sticking to ONLY new and current standards (even though they…
Yeah it was challenging to present these shots as large as possible, without being too large for smaller screens. That's why i made the layout more long than wide. Also i found that in a vertical layout, having different image widths made things look random and thrown together, so i reformatted all my images to be 1024…
thatnumpty, very good suggestion. unfortunately i didnt see it until i was halfway through making the rest of my pages. since im making this the noob 1996 way, id have to redo everything from scratch if i wanted to change the layout. thanks though, ill do that if i redo my site later on. I need some help now though. i have…
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Honestly, I would say setting up bakes to do this is the hard way. Scaling the UVs, re-exporting, then combining the maps Photoshop would take very little time with fewer overall steps. But yeah you can bake the maps in Toolbag, what you would want to do is: * Create a copy of your mesh with the new UV layout * Export both…
Could the tail be mirrored? There isn't much padding between the pieces, you should apply a per pixel map and see just how many pixels you have to work with. Some of the small tiny pieces will be lucky to get 1-2 pixels and they are going to bleed into each other. You might as well put a tiny square in the UV layout and…