These 2 books are extremely well written and illustrated if you are looking to learn more about cinematic compositions and the reasons behind them check these out. The Film Makers Eye - this book is full of shots of real movies and have full explanations of the shots. If you are looking for in depth information this book…
Very nice job on the texture updates! I think the higher contrast stains really help and I'm a big fan of how you've made some of the panels pop more. The reduced scratches are helping a lot too of course. :thumbup: Oh and the specular and lighting tweaks are looking quite sexy. There are only a few little things that I'd…
this books did wonders for me. It's really good. [ame]http://www.amazon.com/Game-Textures-Second-Professional-Photoshop/dp/0240811488/ref=sr_1_3?ie=UTF8&s=books&qid=1275516092&sr=8-3[/ame]
Not free but could be worth a look? http://www.lynda.com/3ds-Max-2012-tutorials/Creating-Urban-Game-Environments-in-3ds-Max/83198-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-83198-0210
There's a lot of uvspace lost, plus I think you need to recheck your concept. I don't know their purpose put those will be extremely uncomfortable to wear at you have swirly stuff that goes flat on the top of the mount, a muscle that moves a lot when eating or talking. Check reference mask. Venetian mask, are really simple…
Someone has got MC rendering in GLSL :D Everythings got a bang of programmer art about it so far, but given a good artist this could be damn sweet. http://www.minecraftforum.net/viewtopic.php?f=25&t=128043&sid=022a7a83e497e9b8ebb314e24c7a50e7 [ame] http://www.youtube.com/watch?v=0QZC1R63ju4&feature=player_embedded[/ame]
Finally finished up this guy! Glad I completed my first console ready game character for once. I give you guys Iggy! For the marmoset viewer files head over to https://www.artstation.com/artwork/iggy-67e423cb-2571-44c8-8fb5-0281f7fb7499
@wirexx, thanks I'll definatly take into account that it maybe looks a bit to plastic now. @TheGoat Ye there are some variations (had to google for a moment to be sure :p ) The one I made is one like these (the shorter one, but couldn't find it on google).…
Try this Choose Rendering menu > Screen Capture > Capture Still Image http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-02B83BCD-6621-4F0F-878B-9781A07C996E.htm,topicNumber=d30e546732 If you need a higher resolution capture there's this script for it…
Most Houdini courses are bad. Here's a list of well-known good tutorials. Some of them old but still good and applicable because inner logic of Houdini are still the same. Books: [ame="https://www.amazon.com/Magic-Houdini-William-Michael-Cunningham/dp/1598630822"]The Magic of Houdini: 9781598630824: Computer Science Books…