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Re: [Portfolio] - Bram Eulaers - environment art - lots of new stuff!
Reply by
JasonLavoie
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Aug 2009
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3D Art Showcase & Critiques
He may not be able to post wireframes due to the fact that it was for a game.
2 results
Re: Artwork Critique - Beretta, Hovercraft , Fire Hydrant
Reply by
Oniram
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Aug 2009
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3D Art Showcase & Critiques
im curious to see the wireframe of the fire hydrant. mind posting it?
Re: HighPoly Practice, inspired by Kevin Johnstone's thread.
Reply by
SinisterUrge
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Jul 2008
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3D Art Showcase & Critiques
Looking good so far. Can I see the wireframe?
Re: Low Poly model optimization - opinions
Reply by
Eric Chadwick
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Nov 2020
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Technical Talk
Some tips here, along with a good wireframe to study http://wiki.polycount.com/wiki/Normal_Map_Modeling
Re: [Finished] Med Kit / Weapons Case
Reply by
Ashervisalis
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May 2020
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3D Art Showcase & Critiques
Looks super cool. I think you should include the wireframe in a few of the images.
Re: WIP - Z1000sx
Reply by
APiotrW
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Sep 2014
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3D Art Showcase & Critiques
The shapes are looking pretty solid to me. Would be better to see it non wireframe though.
Re: n88tr's art dump thread
Reply by
Fuse
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Jan 2012
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3D Art Showcase & Critiques
Please, don't make GI renders. Screengrabs from viewport are plenty. Possibly with wireframe.
2 results
Re: UDK Environment - Jupiter 06
Reply by
Special K
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Nov 2011
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Hey Cain3D - the wireframe is just a screenshot of the max 2012 viewport with the "tech" filter applyed.
Re: Struve - Rage Art Dump
Reply by
Slipstream
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Oct 2011
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Excellent work. I too would love to see the wireframes! And congrats on the game's release :)
2 results
Re: Fallout 4 - 10mm Pistol rework & redesign
Reply by
LaurentiuN
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Nov 2016
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3D Art Showcase & Critiques
Can u show some wireframe please? That HP looks so clean. gj
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