Hahaha, bring your lunch money tomorrow rick, imma take all of it! Dice is not paying me enough so i have to make money on the side. Yeah bf does suck pfff, thats why i have halo figures on my desk! So far my job is really to just build anything art wise and get it in there. Which is really cool, i get to try my hands on…
EmAr on May 23, 2013 at 4:03 pm One step closer to the "Make Art" button. ___________ You need to generate the pieces it will instance, so in that regard the look and creative control is still on the artist. This just saves you the time of positioning, rotating, scaling and wrangling all those pieces into the final shape.…
TF2 was rushed as hell, if you watch closely there are even some reused scenes from the first movie (asteroids falling) and there's a scene with Soundwave that is seen twice too. I love the first one, but the second had too many problems from outset that hurt the production. First off, the writers strike meant that Bay…
Hey OP, I was in a completely same situation two weeks ago, I am switching to the 3D from app developer, cause I hate strictly defined programming rules and love freedom of the freelance with hopes that someday I can grow it out in a small studio. I started creating those "game-ready assets", but I don't play games. I…
Racer's little minitutorial, while helpful only really covers one side of the issue, there are certain pros and cons to each. pros of using more mesh chunks: 1. Can use less geometry 2. Can use "cleaner" geometry, ie less long thin triangles, which are generally bad cons of using more: 1. Much harder to get a "seamless"…
hey, RVN gorronegro thanks for checking back and the nice suggestion :) yes, i think stattraks are ever so cool and i have the feeling they could/should be taken further. i tried several things for my knives and now have three different ones that i use. i used my old cellphones and mp3-player as reference for these. but…
The truth is, its like every other office job, only you don't have to shave your neckbeard and you are allowed to clutter your desk up with as much "flare" as your desk can reasonably hold before collapsing. If you want a company that has a scooter or a segway for each person to use so they don't have to walk to get coffee…
**I'm replying out of work context and just for personal benefit** This decision is based off what avenue you are trying to pursue. You can be a artist who models from concept only but the con to that is you don't fully develop all artistic skills. Some of these skills are color theory, flow, shape contrast, silhouette/…
I think a lot of the answers to your questions are simply a matter of preference. Game modeling has some strict rules, but with high poly modeling to the best of my understanding you have a bit more freedom. That depends on how you want it to look. Are you okay with having identical columns? Are there any asymmetrical…
Thanks for the tips. I will be working on creating unique silhouettes as soon as I actually go into the individual character creation. But thanks for the reminder. I think getting the silhouettes will be hard especially for and RTS game. right now I just want a good base shape with good mesh that i can then create…