Thanx for the answers everyone! I went to study wiki on this site, very helpful, now I understand a little bit better what are the jobs in gaming. But still some things are very unclear, I think I have to dig deeper:) Character design seems the most attractive, but as far as I understand it is mostly 3D? I have started…
If you mean to produce a AAA - Quality game then sure, I'd imagine most indie studios want to achieve that level of quality... Like ghaztecschmexeh said, Indie is pretty much just anyone without a publisher to fund them, eg funding out of their own pocket so they can do what they want. So yes, there is plenty of "indie" or…
There are three thins in your portfolio that come off as being static. As Bardler mentioned just making the poses a bit more dynamic would do wonders. I do have to say that overall the portfolio does lack focus. My first impression is character artist. As far as your level goes my only real critiques would be to make the…
Halloween time Culmination of a couple of ideas I had for Techies costumes... Normally a Halloween theme can be kind of hokey but I think it works for Techies in a way Spleen - Lobgoblin costume, considering either a flame particle or an orange-haired ponytail emerging from the helmet Squee - untitled costume, treat…
Alright I think I got all the web design issues out of the way! Added labels to main nav links (now you know what's what!) Removed phone number Added a margin above header Removed Greentooth from Basement hover for consistency Removed dotted outline that appears around buttons when clicking them I'm still wide open for…
I don't think that it would be a problem for the CV. You will work as an artist not someone trying to attract people inside the building so they spend money. Regarding the ethical stuff, in my opinion if a person want to throw their money away at the slots they will do it anyway. It's not that if you don't accept the job…
Yeah as Shawn has said its tricky balance to get right. The lack of scripting was always going to be a hot potato, and I see many comments from people stating that Maya is unusable without it. Personally I wouldn't quite 100% agree with that, but coming from a TD background myself, I get what people are saying. Alot will…
Not getting feedback can be good information for you. There may be a couple of reasons: the first being that the concept isnt appealing enough, the other being that the work is too advanced for easy critique but not advanced enough to inspire people to put in the time to respond. I dont think Elton John and the Hulk are…
I remember Stealth Interactive insisted on trying to relocate me to places I didn't want to go. Then getting really upset with me when I continually turned down their arrangements to interview with studios in the middle of nowhere. Then they went ahead and told me to create more military guys, and sports athletes, so I…
As far as hair tips: I suggest trying to find an actual hairstyle, and sketch it out first. Working from 3d first tends to keep everything generic and what we remember of hair. It's best to have a real style in mind, then use 3d to emulate it best. Imagine what geometry with appropriate texture mapping would help you…