Took a long break on this and now coming back to it. I'm in the process of redoing all my textures, starting from the left side of the screenshot. Hopefully wrapping this up in the next few weeks
at The Nameless King.... ho boy. Fun stuff, just brutal. Almost done, just need to wrap up that boss, get the last few covenants i missed and move to NG+.
The filigree could use more harsh specularity. It's not readding as shiny as the blade despite it being relatively the same material. Grip could use more visible damage for a flat leather wrap.
Hi guys, Was pulled away by some freelance, but wrapped up the scene now. Looking at it, there is pretty much no difference, but at least I shipped it, which is something im trying to get better at :)
whoa! Many opinions on which way to go with this! Keep 'em coming :) Well, when this is wrapped up, I'll have loads of 'final' images to choose from. Speaking of, here's another:
Since I'm pretty satisfied with the current version and planning to wrap everything up today, could you give me the contact addresses I should add for Spider and you in the readme?
Hey guys, wrapping up the high poly on my more realistic Zangief. Wanted to give him a believable build and an outfit thats much less theatrical and more of what you would expect a real fighter to wear. Textures coming soon.
While I can't say that this is close to the original (much respect), this was wrapped up today before it could turn me into one of its moons. Original Progress Thread: http://www.polycount.com/forum/showthread.php?t=143355 [vv]130229667[/vv]
If I wrapped myself in 2 sleeping bags, and Jumped off the sears tower to the ground.. I would probably die. If I put my head inside a sharks mouth, with a neckbrace on and he bit down. I would probably die.
Hello all! Just wrapped up a 3D environment that I've been working on in my spare time for almost a year! Hope you like it! Let me know what you think. Here's my video on youtube: https://www.youtube.com/watch?v=_4hAhF58cqQ