Was mentioned in the art panel that they're using Goblins and Worgen as their baseline, and redoing everyone else. Was said that they may revisit Goblins and Worgen if they don't meet the new quality bar.
[ame=" https://www.youtube.com/watch?v=tqAscy66Kl0"]http://www.youtube.com/watch?v=tqAscy66Kl0[/ame] In the last six weeks we've completed the assets for all the playable zones in the demo map and in doing so reached the point at which momentum begins to grow exponentially. The final tasks on the to do list can now be…
Hi guys, here a low poly Goblin I made for a prototype game, at the end the game plan change and Goblin didn't make it :/ So I bring back to home and add some extra details, some feedbacks will be welcome to make him better. cheers!
Great! I love squigs, and this is a very good rendition ... reminds me of the miniatures a lot! You should totally do a goblin for a squig hopper too ... I was considering doing a highpoly goblin fanatic recently Cool work!
Hi guys! Just want to share with you all my portfolio projects. Hope you all like it! :) Goblin inspired on the goblin enemy from "Unison League" : https://www.artstation.com/artwork/3drQ3E Polycount: 17K Tris 1 Texture Set with 2048x2048
The concept seems too serene to be a Goblin area. I think you might want to take a look at your concept and see what you can add, because given the green lawn and fluffy trees, it doesn't feel strongly Goblin-y.
I had a workshop 'handpainted texturing' at school from Mightypea? and as some of you wil notice it's the goblin from mop from his goblin sdk thread the scaffold, the pumkin and the shrooms are my props, the other props are from classmate's texturing is all mine
I AM THE HELPFUL GOBLIN! And the helpful goblin says: The admins can change them for you. I guess you could PM Kub or R13, but don't spam them! Or you'll die! Now I just need to draw/model myself an icon...
I like most of the assets, just the goblins walk looks a little...springy? for the type of monster they are supposed to be. The environment gives off such a great feel of darkness like you are all alone in a ghost town, but the goblins hopping sorta breaks it for me. Maybe if they walked with more of a drag in their feet.