@NikhilR , I think the "judged by your worst piece" is about giving the best impression/eliminating reasons why another candidate may be more attractive than you. And as Biomag is always saying, it shows that you are a very strict about what kind of quality you put out. I'm all for showing off my junk for the benefit of my…
My first impression is that your website doesn't look very attractive and that your work probably won't either. When I look more carefully I see that your work is good and that I just got a bad impression of it before viewing it. If I were you I would redo the website. Presentation is a very important part of showing your…
I've been working on some new features, focusing on fluids flowing on surfaces. Two of the features are residual fluid, which causes the fluid to be attracted to where there's been fluid previously and support for outputting a mask that records the normalized time a pixel first receives fluid. This can be used to animate…
Glad it's useful:) As I mentioned in the introduction in the document, it is an overview and will differ based on industry, studio, and individual. A document like that can easily be 50 pages long. Look at Vertex from Ryan Hawkins..that's a giant, amazing resource with 3 volumes with people from various disciplines…
Sure, it will be easier to understand these stats and value of the item with that color coding (since everyone already seen it). My concern is that is looks exactly like wow right now. Sure, its in an early stage, but I dont see how this will attract more people. Theres so much more you can do to make it both easy to…
My 2 cents for what it's worth: First of all, it's a nice model so far with a lot of definition, but it's looking a bit masculine at the moment. I would downplay some things such as the creases from the sides of the nostrils to either side of the mouth, and the definition under the eyes. She's obviously a very attractive…
Hi guys! Started work on my Blizzard styled environment project. firstly I researched a lot! Through reading some of the threads on here too I realsied the best way to tackle the building of my village Is to create modular peices which can be combined to make multiple buildings. I have not yet UVmapped or textured the…
@Iyo Very cool piece! I really like the colors and overall texture :) It's time for another concept I've been working on! Ophylias is a creature I designed for a personal dark fantasy project. Now with a little bit of fantasy lore: "Even though the origin of this creature is uncertain, most scholars agree she might be the…
Welp, I'm drunk so it's time to be honest: I think the concept is a bit overly detailed and focuses more on details on a per-item level than overall silhouette, which in my mind is a negative. Of course you have some striking silhouette work going in the shoulders/back piece but it feels like the overall design focuses…
Realism doesn't come for free, artists will need to create the visual aspects of it. More realistic = more work that needs to be done to achieve that level of realism. More work = more $/time to complete it (or more crunch :( ). Maybe we'll be able to get away with less smoke and mirrors and all the associated headaches…