Thanks man, I appreciate it. I do still have max 5 installed on my system, I'll migrate it over using obj. I didn't see a 5.0 version, but I am guessing it's out there. Thanks again mr cracker eater. 8-)
Yet another one, but I hope they succeed. Think: Space Engineers meets Rust meets No Man's Sky. [ame=" https://www.youtube.com/watch?v=lXry9m2eSuk"]Mr. GreenLight Presents: Empyrion - Galactic Survival - YouTube[/ame] http://www.kickstarter.com/projects/129990330/empyrion-galactic-survival
I'll echo Mr. cholden above. It's pretty generic you need to push for more unique pieces. And also add in some organic stuff, you have zbrush listed lets see some. Also you have a spelling error in "crazy bump."
This is looking fantastic Mr Smo! Thanks for the breakdown of how you did the cliffs, I had been wondering how you did them when I first saw this in waywo. Have you thought about putting anything else out in the water?
ACE work everyone. @ crazyfool : Catwoman for the win! looking good Mr. I lied, still working on Movie Hero dude so I am not as far along with this guy as I would like, but whatever. Looking forward to more rads from everyone.
Congrats to your baby on existing! Happy B-day :) And since you posted that pic up there, a special congrats go to Mr. Bean aka Rowan Atkinson for being such a damn good comedian. I love that lad and always watch him on New Years!
Great idea! But I figured it out with the Ramp (I'm an idiot). I just had to planar map all the high polys from the front and now it looks good. And thanks btw! Here's a pic. I haven't applied Mr Significant's feedback yet.
Thank you :) It´s a mix of survival horror and stealth for the Oculus-Rift. The setting plays not far from now and you play a little drone you control from your hideout. First idea was to make a new "Mr Mosquito" but then we switched to this setting.
INSANE! The beast from you Civil War entry and your latest Samurai character really make me want to go home and do art.... I really can't pay you more of a complement than that....inspiration galore Mr...inspiration galore!
err if you're using render to texture and the output map is set to AO you don't need the MR AO material in a slot. You can try the old "create a box, convert it to Edit Poly and attach your low poly mesh then try to rebake.