well the silhouette is basically identical so its very unlikely that it will get in, and unlikely that anyone will want to make it. idk if you stole it or not but just based on that principle it wont get in edit:
Oh and failing isn't struggling, failing is good for learning, learn to fail fast and learn from your failures. Idleness is the death of creativity keep moving creating, thinking and doing.
Like cptSwing says, use several UV unwraps. One for the tiling maps, and one for the AO. edit: seems like this has already been clarified while I was idling.
And en Espanol: "Ay way!" But looks good JJ. Keep at and in the end, your character and mine will go at it in a massive battle of great magnitude that will blow the planet away!.....maybe....idk....
wait what? Idk about the free SDK build but in the C2 build just uncheck "use terrain" when you do a new level. it will automatically delete all terrain then.
here's some tutos for You - http://www.everflow.com/support/tutorials/AO/Everflow_AmbientOcclusion1.html http://www.christopher-thomas.net/pages/...sion_shader.htm and some .pdf http://www.kevhayes.com/Docs/AOshadowmaps.pdf
Him/her shim/It's getting noticed that's all it cares about. IDK, bout his parents but if they didn't see a problem with that room of his they might be just as messed up as him.
Holy Shit!!! Now that's how you make a movie! Idk what those creatures are but I want to see more. Thank for the heads up on this! Something new to look forward to...
i made a new cow,http://ee.1asphost.com/Gleep/Poochy%20new%20and%20improved.bmp took a while to do the shading and an idle animation, but it's craptastic, or so i think