Alright, i updated my project according to the valuable feedback gathered here. I tried to follow more the reference, and to differentiate more the metal parts. I'm posting the reference for comparison (concept by Kris Thaler): Updated version: I updated the Marmoset Viewer as well, if anyone is interested:…
Is anyone else unable to launch Xnormal after the latest Java update? It worked just fine for me before the update and now it won't launch due to "access path" issues. I got Java 8 (64-bits) and Java 7 U55 (64 and 32 bits) installed after the latest update. I'm running xNormal 3.18.7 (64-bit).
I hope he doesn't mind me jumping in to respond quickly (I'm one of the people working on the mod)... I believe in the August update of the UDK they updated documentation on cameras which included some unrealscript and code snippets for creating a third person camera.…
hmm... when was it not waTAshi? lol, it was the first word in japanese i'd learned [prior to konichiwa and baka...] surprised that i spelt it wrong! [dishonour to my family!] oh craps! i sees it! the "Project Title"!! damn. my bad! thanks for pointing that out --- @Gauss - yay at the consequences! okay, so i guess i…
Hey! still havent updated as I am running into a couple of issues I still havent managed to fix, hopefully I can figure them out soon. After the next version is released I will also put a link to the github for the project, so people can always try the new features inbetween stable releases. I will post an update in here…
I'm sure I'm doing something wrong, and it's just a settings somewhere I'm overlooking. But since the 2.1.5 update I have to select the 3DO window after each edit I make in the DDO tab, otherwise the 3DO window won't update the textures on the model. This makes it extremely tedious to tweak anything. Was there a new…
Thanks a lot @Mateus, @Aluvay, and @amirabd2130! I really need to get him posed so my updates are more interesting. I got a quick color pass done on the axe but it's too gross to show just yet. Going to work on it a bit tonight so i'll post an update then. For now, here's another pass on the textures. Slowly getting there!…
Thanks, guys! So here's the last bunch of updates, it's time to move onto something else. Stormtrooper Rifle Hit VFX, the Standard blaster impact, and the Heavy Blaster: Updated Repeater Hit - decided to go to Yellow for this guy, as in Dark Forces 2. Blue looked too much like the Concussion Rifle. Updated Concussion rifle…
Iam still kind of confused about what is actually talked about. Do you mean like a lot of Final Fantasy content has been around since the first yet went through reimaginations and technical updates for every titel? Like Shiva has always been an ice goddess that went through updates and updates (and then turned into two…
sounds like great changes. I personally don't plan on using the resume feature. I like to keep my resume updated on my site for ease of updating. It's easy enough for someone to click the link and check my resume if they really want to look at it. I don't need another place to keep updated when I make a change. The rest of…