nostalgia make everything old seem new or fantastic. I think that's why people didn't really like the prequels. If the prequels were made in the same fashion as the originals then everyone would be complaining about the lack of quality in the new movies. And does no one find it weird that the movies started with chapter 4…
WPF Tutorial is a decent site, but is lacking info sometimes. Like I mentioned, MSDN is probably the best place to look. Also it's just trial and error :) . But google is your friend. These books I've heard are good.…
I like 2 the most, then 4 second :thumbup:. 4 looks fine and interesting too but 2 feels more elegant to me. I don't really like 1 and 3. IMHO the bows will look better if you stretch it vertically a bit, like the 2nd bow in your old concept. That bow looks slim vertically, and I think that makes the bow looks more refined…
2 - not a fix perhaps, but a help: the cut tool has two slightly different cursor icons depending on how it is cutting. 3 - [ctrl]+[c] creates a camera in the scene. You can then set any viewport to render from that camera. Using MMB will still move it around, but then you can [ctrl]+[z]. Maybe freeze/hide the camera or…
passerby But wouldn't that affect every of the 4 verts of the the particle the same? Since the 4 normals of the particle are all oriented into the same direction? BARDLER I'm not sure of i know what you pointing at exactly ... couldn't it be just a big texture? Maybe you can describe the phenomenon a bit more detailed?…
I see this as an extension of the toys they give out with their menus for kids. Physical discs reach more people than internet downloads and I guess they don't want these to be used like AOL coasters (and maybe MS wanted a buck a piece as well). They cost 4 bucks, that's almost free for a game. I'd expect parents to buy…
[ QUOTE ] [ QUOTE ] There are some inexpensive online services, but you will definitely need to sand, prime etc yourself. [/ QUOTE ] So if I want to sculpt a character out with Max or ZB and get say 4 copies for color options to paint what is the best way to do it, and what is the cheapest way to do that? [/ QUOTE ] You'll…
=O *jaw drops* wow, to believe it or not, i actually wanted to make lineage 2 characters and weapons 4 cs 1.6. i had started to make an elven chic, not to long ago, like yours xcept in a different outfit, but all i can say is that urs makes mine look like crap; seeing as ive only been modeling 4 about a year and a half +…
[ QUOTE ] That's a lot of polies for Quake 4, you should go for 1500 at max and let the normalmap handle the rest if you're trying to go for game specs (yes I know my models have more than that). You seem to enjoy making a character over and over again until you get it perfect, I couldn't make a char more than maybe once…
yeah, I was thinking there´s no way too, was just a thought. Thanks for the portfolio. In old days I worked in a company that I really like the way I could paint in the terrain 8 textures and mix them out. I just couldnt use 5 or more textures in a vertex. But I think its very good to have 4 in a vertex, I just dont know…