Watching the marketing spin, I have flashbacks of when the kinect debuted and it was highly choreographed and still out of sync. They have this habit of talking big and then not delivering. I don't want to hear how cool they think it COULD be. Let me know when they have something cool that you're ready for me to buy.…
Hey Pedro, I've got a similar script like yours (and ofcourse inspired by Per as well). I haven't try your script but just would like to know about the cut/ bridge function. Let's say on edge selection mode; - select 2 non-border edges and hit C it'll connect them - select 2 border edges and hit C it'll bridge them But…
Found it! Sorry for the Question it was close to my eyes but i did not catch it. But i have one question left - is it possible to make a layer or material specific to only one map ? Lets say, you want a Height map made from Dynamask but you don´t want to have any colours or effects on the other maps ? Thanks in Advance…
the red is flag color, it lets you know the projected rays from the control cage missed the target mesh. I'm not sure if you left that option on to show the mistakes or because it defaults to on? Render to Texture> Objects to Bake > Projection Mapping > Options > uncheck "Ray miss check" Normally you get those kinds of…
TBH, polygon use is going to be so subjective. This day and age with LODs and consoles pushing several million polygons on screen it's so subjective per project. As long as you're effinciently (spelling) using polygons you should be ok here. On any real game dev project, your lead should have these limitations outlined,…
Thanks for the replys guys. Revel... from what I gather from your/ the post on page 14... please let me know if im wrong :) I should give my hair mesh a standard shader, alpha map etc and then my head mesh Xoliuls shader. I tried this, unfortunatly I cant seem to get a Standard shaded material to cast shadows on Xoliuls…
i went into work monday and my ipod was completely froze onto i tried the reboot thing.. no response so i left it there off the charger thing to let the battery die,, maybe that will reset it.. after that and it randomly deleting ALL my music (the space is still there, just can not access the songs) and the inherent pile…
alright. here's my first ever texture attempt. this keg model that was handed out as part of game-artist.net's speed modeling competition. i didn't enter because it took me a long ass time to figure this out. i didn't unwrap this, it came unwrapped already. just thought i would get my hands dirty on the texturing part a…
Marshall Banana: apparently yes, out to Max/Maya/XSI. Might go out to others via OBJ export, not sure. Fuse: It's a snippet of maxscript that relaxes the UVs that you have selected in UVW Unwrap. Paste that line into the pink area at lower left in Max (the Maxscript Listener), select that line of text, then drag it onto a…
Whoops! I posted that last comment after only reading to the end of page one! Holy crap the new lighting looks absolutely incredible especially with that new sky! The only thing I would say I don't like are the really harsh shadows on the archway to the left of the scene. Its great to have the contrast, but I think if you…