Yeah, Mark is on fire today. I agree with all that stuff, sounds like you agree with it too. Which means we're all on the same page. Eh... I'll disagree with that last part. If there's something equal in politics out there, it's the corruption of the political parties. Obama is the commander in chief isn't he? What's…
I read an article about a month ago that said developers make the same game over and over again (but in "newer" versions) because consumers vote with thier time and money and that is what they buy, the latest version of the same game. The article also went on to say that the customers blame the developers for not coming…
Here's a short film I worked on as the animator and thie rigger for a class. https://www.youtube.com/watch?v=AgFgrQQlwE8 Sadly, since it was a production we had to do with other homework, it's not finished since last shot was completely butched and quickly done to ship it in time (the one where's he petting the bear).…
Hi,Just got Max 8 and planning on creating a lo poly Normal mapped Female firefighter 3-5k polys.If anyone can help with a couple of questions that would be great. 1.As said just got Max 8 and plan to use cloth on this character,is it used in todays games(looks so in DOA4)and can anyone share their experiences using it.…
Jackablade: Hazardous' Hatsune Miku has been a great help, it was really awesome of him to put in time and write out his process. ceebee: I agree 100% about anatomy, and that real proportions are the foundation for stylization that can't be ignored. I've had the amazing Thieme books on anatomy in front of me, and I have no…
in the original post it's obvious that a nice guy has had enough of the same old questions and has every right to devote his time elsewhere. there are many others who do and can help. this field is highly creative and highly technical, two things that just do not go well together imo. to be successfully creative you need…
Its fine to make some edits in photoshop but I imagine that most game artists will still achieve the bulk of the look of thier 3d art in whatever render engine they use wether thats realtime or not. I personally think art like those far cry 5 guns are probably being rendered in toolbag as he lists it in the description but…
BradMyers is right, start wip threads and you will learn 10 x faster than u did in school. also agreed on the spikes on the dinosaurs they dont attach realistically, the structure of the creatures would have to be extremely heavy underneath the spikes to support them with thier size and weight. as for the 14000 pcount on…
A better comment should be, "how to keep your childern from spending too much time playing video games." Asthane, you need to go put a full rack of ribs on the BBQ, crank some hardcore porn thru your manly home theater, so loud that the neighbors 3 blocks away call the cops. But before they show up make sure to down a case…
You are off to a good start it shows tallent and promise =) I personally think the shoulders are a touch too wide. Shoulders are muscle that hangs off a bone. Shoulders normally are not all that squishie even on bluky guys. If he works his shoulders that much he would have more well defined arms. Remember that bone…