Hola! So I have been working on this guy and I thought it was a good time to get some critique. To start off with this is based on the Gi Joe action figure, Mercer. However I'm trying to push it to a next gen level as a hero character in a 3rd person shooter. So I've been doing some paintover and trying to gear him up, bit…
A little more explanation on what Zbrush is doing: Zbrush doesn't render 3d models the same way a program like Maya does. This is because zbrush isn't a full 3d environment that has cameras or lights physically positioned around the model to work with. It's just a model floating above a static 2d painting canvas. When you…
I think the scene is great-your modeling is sound, your texturing is sound, I like the dust effects that you have added, which shows attention to detail (you could use more steam). I really think you can sell this scene with the lava itself. As I watched the walkthrough, I found myself a bit distracted by it and less…
Thanks! The Float Slice error you are getting is I think unrelated to scene scale. It seems to somehow be caused by the very setup you are using: horizontal cut through a box, which is odd to say the least. Definitely should not happen, but had not noticed before and can reproduce it. If you angle your cutting plane it…
It looks like a good start, but I think you need to push it, you know pour some awesome sauce on it. To be specific, the sails seem too stiff, what about doing some cloth? Even if its in another app like max or Maya it just needs that little bit of wind and some gravity on a high poly piece of cloth to make it believable.…
yea don't do that. The only way I've found to reverse that, is to reset the UI and leave them in the toolbar they belong, drag the unwanted stuff out and drag in what I want. You can drag your toolbar and dock it on either side (running vertical) but not ontop. You can also dock things running vert on the left side of the…
Yea they did, but there are other things here and there that could be changed too I just didn't have time to write up more. Now that I know I'm not wasting my time or have to coddle ya, we can get down to brass tacks. The brackets that hold the pipe on actually have a little shelf inside for the pipe to sit on. I'm not…
Hi guys, just wanted to share a Make planar script which works with a one hotkey based on a current selected handle of Scale Tool. Works with verts, edges and faces. ///UPDATE/// Now script works with custom pivot position and orientation. Also updated the GIF. Best explained by the GIF below :) \\\\\\\\\\\\ INSTALLATION…
Before the Quixel Store closes, I would like to download my models. I do not want to do this manually, so I want to utilize the websocket API: https://quixel.github.io/megascans-api-docs/quick-start-guide/ I cobbled together this initial script just to see how far I'd get: Unfortunately I get a 401 error running the…
For Ashervisalis: You need to be a lot more liberal with your poly count in a lot of your work My goal was to keep the polycount of my work as low as possible without being too blocky. It backfired I guess. I'll try to keep them up in my next work. Thanks for the advice. Your mobius suit is super cool, but the renders…